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I am trying to create a text-based game in java but do not really know exactly where to start with the layout of my code

I am trying to create a text-based game in java but do not really know exactly where to start with the layout of my code and implementing the possible criteria for the code. I was wondering if someone could give me a general layout of all the criteria I would need for a text-based game and those criteria also being related to the design specifics for the text-based game. I just want a basic layout with the design specifics below. Also any possible guidance as to how I can easily implement the design specifics into a fully functional text-based game? Also for a text-based game, I think we're are supposed that have text files with all the characters, locations etc. How do I implement that part too? From there, I think with multiple classes I will also have multiple tabs in my IDE. How do I connect the different classes that are put in different tabs to the current one with the main class? Basically, If someone can give me a basic layout of a text-based game that relates to the design specifics, as shown above, that would be great.

These are the criteria/design specifics for the game:

- You may choose to call this main class Wonderland or another appropriate name

- The Game class should have one main() method that creates an instance of the game and invokes it for game execution.

- Necessary classes must include Locations, Items, Characters, Actions, Inventory, and Control

- The Control class is the class that reads user input and checks the input against valid Actions.

- If an Action is allowed, then the methods required to complete the action should be called on the objects involved (e.g., Action: take; object involved: flashlight).

- Your game can contain any reasonable number of locations (rooms), with a minimum of five (5)

- A common starting point is near the rabbit hole, and the ending point is somewhere in wonderland

- Once you descend into the rabbit hole, you are unable to return

- You should create a safe room to act as a gathering area for your treasures

- You must portray a minimum of five (5) characters from the book

- You must have a minimum of 12 items for the main character to interact with

- You will need to establish a goal for the main character (e.g., Alice), and you must state this at the beginning of the game

- The items, characters, location descriptions, and action words should be contained in separate text files, which are opened and loaded into the game at the start of the game.

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