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I have the following c++ code, it is a simple vector header file with a main to run it. I need to implement a bubble

I have the following c++ code, it is a simple vector header file with a main to run it. I need to implement a bubble sort function that re-orders the displayed simple vector values in descending order. I included a BubbleSort.cpp sample from the textbook that reorders a given int array in random order into ascending order. I need something similar but implemented into the intArray and doubleArray that is already working in the main, ordered in descending order since it is already ordered from smallest to biggest.

/////////////////// Main.cpp ////////////////////////////

// This program demonstrates the SimpleVector template.

#include

#include "SimpleVector.h"

using namespace std;

int main()

{

const int SIZE = 10; // Number of elements

int count; // Loop counter

// Create a SimpleVector of ints.

SimpleVector intTable(SIZE);

// Create a SimpleVector of doubles.

SimpleVector doubleTable(SIZE);

// Store values in the two SimpleVectors.

for (count = 0; count < SIZE; count++)

{

intTable[count] = (count * 2);

doubleTable[count] = (count * 2.14);

}

// Display the values in the SimpleVectors.

cout << "These values are in intTable: ";

for (count = 0; count < SIZE; count++)

cout << intTable[count] << " ";

cout << endl;

cout << "These values are in doubleTable: ";

for (count = 0; count < SIZE; count++)

cout << doubleTable[count] << " ";

cout << endl;

// Use the standard + operator on the elements.

cout << " Adding 5 to each element of intTable"

<< " and doubleTable. ";

for (count = 0; count < SIZE; count++)

{

intTable[count] = intTable[count] + 5;

doubleTable[count] = doubleTable[count] + 5.0;

}

// Display the values in the SimpleVectors.

cout << "These values are in intTable: ";

for (count = 0; count < SIZE; count++)

cout << intTable[count] << " ";

cout << endl;

cout << "These values are in doubleTable: ";

for (count = 0; count < SIZE; count++)

cout << doubleTable[count] << " ";

cout << endl;

// Use the standard ++ operator on the elements.

cout << " Incrementing each element of intTable and"

<< " doubleTable. ";

for (count = 0; count < SIZE; count++)

{

intTable[count]++;

doubleTable[count]++;

}

// Display the values in the SimpleVectors.

cout << "These values are in intTable: ";

for (count = 0; count < SIZE; count++)

cout << intTable[count] << " ";

cout << endl;

cout << "These values are in doubleTable: ";

for (count = 0; count < SIZE; count++)

cout << doubleTable[count] << " ";

cout << endl;

//Use BubbleSort to create a set of values and re-order them in ascending order

//bubblesort implementation

system("pause");

return 0;

}

//////////////////////// SimpleVector.h //////////////////////////

// SimpleVector class template

#ifndef SIMPLEVECTOR_H

#define SIMPLEVECTOR_H

#include

#include // Needed for bad_alloc exception

#include // Needed for the exit function

using namespace std;

template

class SimpleVector

{

private:

T *aptr; // To point to the allocated array

int arraySize; // Number of elements in the array

void memError(); // Handles memory allocation errors

void subError(); // Handles subscripts out of range

public:

// Default constructor

SimpleVector()

{

aptr = 0; arraySize = 0;

}

// Constructor declaration

SimpleVector(int);

// Copy constructor declaration

SimpleVector(const SimpleVector &);

// Destructor declaration

~SimpleVector();

// Accessor to return the array size

int size() const

{

return arraySize;

}

// Accessor to return a specific element

T getElementAt(int position);

// Overloaded [] operator declaration

T &operator[](const int &);

};

//************************************************************

// Constructor for SimpleVector class. Sets the size of the *

// array and allocates memory for it. *

//************************************************************

template

SimpleVector::SimpleVector(int s)

{

arraySize = s;

// Allocate memory for the array.

try

{

aptr = new T[s];

}

catch (bad_alloc)

{

memError();

}

// Initialize the array.

for (int count = 0; count < arraySize; count++)

*(aptr + count) = 0;

}

//*******************************************

// Copy Constructor for SimpleVector class. *

//*******************************************

template

SimpleVector::SimpleVector(const SimpleVector &obj)

{

// Copy the array size.

arraySize = obj.arraySize;

// Allocate memory for the array.

aptr = new T[arraySize];

if (aptr == 0)

memError();

// Copy the elements of obj's array.

for (int count = 0; count < arraySize; count++)

*(aptr + count) = *(obj.aptr + count);

}

//**************************************

// Destructor for SimpleVector class. *

//**************************************

template

SimpleVector::~SimpleVector()

{

if (arraySize > 0)

delete[] aptr;

}

//********************************************************

// memError function. Displays an error message and *

// terminates the program when memory allocation fails. *

//********************************************************

template

void SimpleVector::memError()

{

cout << "ERROR:Cannot allocate memory. ";

exit(EXIT_FAILURE);

}

//************************************************************

// subError function. Displays an error message and *

// terminates the program when a subscript is out of range. *

//************************************************************

template

void SimpleVector::subError()

{

cout << "ERROR: Subscript out of range. ";

exit(EXIT_FAILURE);

}

//*******************************************************

// getElementAt function. The argument is a subscript. *

// This function returns the value stored at the *

// subcript in the array. *

//*******************************************************

template

T SimpleVector::getElementAt(int sub)

{

if (sub < 0 || sub >= arraySize)

subError();

return aptr[sub];

}

//********************************************************

// Overloaded [] operator. The argument is a subscript. *

// This function returns a reference to the element *

// in the array indexed by the subscript. *

//********************************************************

template

T &SimpleVector::operator[](const int &sub)

{

if (sub < 0 || sub >= arraySize)

subError();

return aptr[sub];

}

#endif

////////////////////////// BubbleSort.cpp /////////////////////////////////////////

// This program uses the bubble sort algorithm to sort an

// array in ascending order.

#include

using namespace std;

// Function prototypes

void sortArray(int[], int);

void showArray(const int[], int);

int main()

{

// Array of unsorted values

int values[6] = { 7, 2, 3, 8, 9, 1 };

// Display the values.

cout << "The unsorted values are: ";

showArray(values, 6);

// Sort the values.

sortArray(values, 6);

// Display them again.

cout << "The sorted values are: ";

showArray(values, 6);

return 0;

}

//*********************

// Definition of function sortArray *

// This function performs an ascending order bubble sort on *

// array. size is the number of elements in the array. *

//*********************

void sortArray(int array[], int size)

{

bool swap;

int temp;

do

{

swap = false;

for (int count = 0; count < (size - 1); count++)

{

if (array[count] > array[count + 1])

{

temp = array[count];

array[count] = array[count + 1];

array[count + 1] = temp;

swap = true;

}

}

} while (swap);

}

//*********************

// Definition of function showArray. *

// This function displays the contents of array. size is the *

// number of elements. *

//*********************

void showArray(const int array[], int size)

{

for (int count = 0; count < size; count++)

cout << array[count] << " ";

cout << endl;

}

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