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I need help writing a code for a game map in c#. I need to create a game map that is based of a topology
I need help writing a code for a game map in c#.
I need to create a game map that is based of a topology of a dodecahedron.
Hunt the Wumpus A game where you move through a dodecahedron shaped map Each room is connected to three other rooms arranged like the vertices of a dodecahedron Shortest non-repeating path back to same point is five moves A Squashed Dodecahedron A dodecahedron Source: Wikipedia A flattened dodecahedron Source: More BASIC Computer Games www.atariarchives.org/morebasicgames/showpage.php?page-178 Hunt the Wumpus A game where you move through a dodecahedron shaped map Each room is connected to three other rooms arranged like the vertices of a dodecahedron Shortest non-repeating path back to same point is five moves A Squashed Dodecahedron A dodecahedron Source: Wikipedia A flattened dodecahedron Source: More BASIC Computer Games www.atariarchives.org/morebasicgames/showpage.php?page-178
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