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I need the outputs Example Code of Time: Example code of TimeScale using UnityEngine; using System.Collections; public class Timetime : MonoBehaviour { void Start() {
I need the outputs
Example Code of Time: Example code of TimeScale using UnityEngine; using System.Collections; public class Timetime : MonoBehaviour \{ void Start() \{ //Start the coroutine we define below named ExampleCoroutine. StartCoroutine(ExampleCoroutine()); \} IEnumerator ExampleCoroutine() \{ //Print the time of when the function is first called. Time.timeScale =0; Debug. Log("Started Coroutine at timestamp : " + Time.time); Time.timeScale =1; //yield on a new YieldInstruction that waits for 5 seconds. yield return new WaitForSeconds(5); //After we have waited 5 seconds print the time again. Debug.Log("Finished Coroutine at timestamp : " + Time.time); \} \} Example code of timedelta and destroy method using System.Collections; using System. Collections. Generic Step by Step Solution
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