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I need to make three variables in x,y, and r for a circle. I also have to use >> operators and The second photo is

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I need to make three variables in x,y, and r for a circle. I also have to use >> operators and

The second photo is what I am using for "public shape" in my circle.

pragma once include include include "./point.h" truct Circle : public Shape \{ // You: Make some member variables to describe a circle // Maybe make an operator>> and operator// Make a distance,to function that returns how far away a given point is from the edge of the circle \#pragma once \#include class Shape f public: virtual float distance_to(int x, int y ) const= 0

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