Question
I realize that this is a repeated question but I need C++ code help not C#. Using a timer to generate a random number,develop a
I realize that this is a repeated question but I need C++ code help not C#. Using a timer to generate a random number,develop a program that displays random numbers between1 and 47. I started the program in windows form application can i get some help.
#pragma once
namespace week5lg00121992 {
using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing;
///
/// Summary for Form1 ///
public ref class Form1 : public System::Windows::Forms::Form { public: Form1(void) { InitializeComponent(); // //TODO: Add the constructor code here // }
protected: ///
/// Clean up any resources being used. ///
~Form1() { if (components) { delete components; } } private: System::Windows::Forms::Timer^ timer1; protected: private: System::Windows::Forms::Label^ label1; private: System::ComponentModel::IContainer^ components;
private: ///
/// Required designer variable. ///
#pragma region Windows Form Designer generated code ///
/// Required method for Designer support - do not modify /// the contents of this method with the code editor. ///
void InitializeComponent(void) { this->components = (gcnew System::ComponentModel::Container()); this->timer1 = (gcnew System::Windows::Forms::Timer(this->components)); this->label1 = (gcnew System::Windows::Forms::Label()); this->SuspendLayout(); // // label1 // this->label1->AutoSize = true; this->label1->Location = System::Drawing::Point(90, 167); this->label1->Name = L"label1"; this->label1->Size = System::Drawing::Size(35, 13); this->label1->TabIndex = 0; this->label1->Text = L"label1"; // // Form1 // this->AutoScaleDimensions = System::Drawing::SizeF(6, 13); this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font; this->ClientSize = System::Drawing::Size(284, 261); this->Controls->Add(this->label1); this->Name = L"Form1"; this->Text = L"Form1"; this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load); this->ResumeLayout(false); this->PerformLayout();
} #pragma endregion private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) { } }; }
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