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i want solution for part2 3) (Gaming) Using UML, to design an ADT for a one-person guessing game that chooses n random integers in the

i want solution for part2

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3) (Gaming) Using UML, to design an ADT for a one-person guessing game that chooses n random integers in the range from 1 to m and asks the user to guess them. The same integer might be chosen more than once. For example, the game might choose the following four integers that range from 1 to 10:4,6,1,6. The following interaction could occur between the user and the game, after the user has specified the integers m and n : Part II: Programming [10 marks] 1) Create a C++ solution that implement the design in 1.3) above, using Array Based implementation. a. a .h header file that defines all the classes in question. b. a ccpp file that implements all the classes in question. c. a cpp driver program with a main() function that uses and tests this class with different test runs. 2) In your report, please mention 1) what were completed with satisfaction; 2) what were difficulty to finish; 3) what special features you implemented, if any

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