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Ill. Projectile at an Angle Directions: Draw vector arrows representing the Vx and Vy (velocity components) during the motion. The length of the arrows must
Ill. Projectile at an Angle Directions: Draw vector arrows representing the Vx and Vy (velocity components) during the motion. The length of the arrows must represent the magnitude of the velocity components. Yy YX Figure 4. Projectile thrown at an angle 0 Answer the following: 1. Consider the arrows you drew for the upward motion of the ball. Explain why you drew these arrows that way. 2. Consider the arrows you drew for the downward motion of the ball. Explain why you drew these arrows that way. 3. What can you say about the Vx and Vy when the ball is at its maximum height
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