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Illustrate the triple constraints role when building a new game. Why is the cost of finding errors important to a business when developing and designing

Illustrate the triple constraints role when building a new game. Why is the cost of finding errors important to a business when developing and designing video games?
4. Which phase in the SDLC is the most critical when building a video game? Which phase in the SDLC is the least critical when building a video game?
5. What are the ethical and security issues associated with outsourcing the development of a video game?

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