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Implement a solution for the Tower of Hanoi problem using recursion. Your solution should move the discs from the starting peg to the target peg

Implement a solution for the Tower of Hanoi problem using recursion. Your solution should move the discs from the starting peg to the target peg using the auxiliary peg.
Compare the time and space complexity of both the recursive and iterative solutions and explain the differences.
Create a graphical user interface (GUI) that demonstrates the steps of the Tower of Hanoi problem as the discs are moved from the starting peg to the target peg. The GUI should allow the user to specify the number of discs and the speed at which the discs move.
Create a variation of the Tower of Hanoi problem where the user can specify more than three pegs. Your solution should still move all the discs from the starting peg to the target peg while adhering to the rules of the Tower of Hanoi problem.
I have a recursive solution but i need help with a gui when the play() function is called .here is the code I have right now:
import time
class TOWER_OF_HANOI:
def __init__(self, num_discs =3, start_peg ='A', target_peg ='B', aux_peg ='C'):
self.num_discs = num_discs
self.moves =[] # Store moves for visualization
self.start = start_peg
self.target = target_peg
self.aux = aux_peg
self.peg_names =(start_peg, aux_peg, target_peg)
def solve_via_recursion(self): # base function is O(1) but calls a O(2^n) function
self.moves =[] # populate moves
self.recursive_solution_cb(self.num_discs, self.peg_names[0], self.peg_names[1], self.peg_names[2])
def recursive_solution_cb(self, n, start, target, aux): # O(2^n)
if (n ==0):
return
self.recursive_solution_cb(n -1, start, aux, target)
self.moves.append((n, start, target))
self.recursive_solution_cb(n -1, aux, target, start)
def play(self, speed):
pass
toh = TOWER_OF_HANOI(3)
#toh.solve_via_iteration()
#print(toh.moves)
toh.solve_via_recursion()
#print(toh.moves)
toh.play(1)

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