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Implement this C function. For read_bitmap_metadata, use fseek to navigate to different byte locations so that u only read in the three required integers. Note

Implement this C function. For read_bitmap_metadata, use fseek to navigate to different byte locations so that u only read in the three required integers. Note that because each pixel colour value (blue, green, or red) is stored in just one byte, the type we use is unsigned char, which is guaranteed to represent the numbers 0-255.
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A 24-bit bitmap file is a simple image file format that consists of two main parts: 1. The file metadata. 2. The pixel array, storing numbers corresponding to the blue, green, and red colour values of each pixel in the image (as a number between O and 255). (Note: the actual file format consists of an optional third section after the pixel array, but we'll ignore that section for the purpose of this lab.) At fixed locations in the file metadata, there are three important integers (each stored with exactly 4 bytes At byte offset 10-13, the offset in the bitmap file where the pixel array starts . At byte offset 18-21, the width of the image, in pixels At byte offset 22-25, the height of the image, in pixels Suppose our bitmap image has height m and width n we'll always assume in this lab that the width n is a multiple of 4, which simplifies the byte layout in the file a little. For this image, the pixel array stores exactly 3nm bytes, in the following way Each group of 3 bytes represents a single pixel, where the bytes store the blue, green, and red colour values of the pixel, in that order Pixels are grouped by row. For example, the first 3n bytes in the pixel array represent the pixels in the top-most row of the image. A 24-bit bitmap file is a simple image file format that consists of two main parts: 1. The file metadata. 2. The pixel array, storing numbers corresponding to the blue, green, and red colour values of each pixel in the image (as a number between O and 255). (Note: the actual file format consists of an optional third section after the pixel array, but we'll ignore that section for the purpose of this lab.) At fixed locations in the file metadata, there are three important integers (each stored with exactly 4 bytes At byte offset 10-13, the offset in the bitmap file where the pixel array starts . At byte offset 18-21, the width of the image, in pixels At byte offset 22-25, the height of the image, in pixels Suppose our bitmap image has height m and width n we'll always assume in this lab that the width n is a multiple of 4, which simplifies the byte layout in the file a little. For this image, the pixel array stores exactly 3nm bytes, in the following way Each group of 3 bytes represents a single pixel, where the bytes store the blue, green, and red colour values of the pixel, in that order Pixels are grouped by row. For example, the first 3n bytes in the pixel array represent the pixels in the top-most row of the image

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