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import random from simpleai.search.models import SearchProblem from simpleai.search import breadth _ first, depth _ first, uniform _ cost , limited _ depth _ first, iterative
import random
from simpleai.search.models import SearchProblem
from simpleai.search import breadthfirst, depthfirst, uniformcost limiteddepthfirst, iterativelimiteddepthfirst, astar, greedy
class NQueensSearchProblem:
def initself N initialstateNone:
self.N N
if initialstate is None:
self.setstate
else:
self.state tuplemapint initialstate
superinittupleselfstate # Initial state is a tuple of queen positions
def actionsself state:
return i j for i in range self.N for j in range self.N
def resultself state, action:
i j action
newstate liststate
newstatei j
return tuplenewstate
def isgoalself state:
return self.countattackingpairsstate
def heuristicself state:
return self.countattackingpairsstate
def generaterandomstateself:
randomstate
for in rangeselfN:
strval random.randint self.N
randomstate strstrval
return randomstate
def setstateself:
stateanswer inputEnter for Manual Entrance, for Random State:"
if stateanswer :
self.state self.generaterandomstate
elif stateanswer :
statetemp inputenter state:
if self.isvalidstatetemp:
self.state statetemp
else:
self.state "wrong state"
else:
self.state "wrong entry"
def countattackingpairsself state:
if self.isvalidselfstate:
attackingpairs
for index, stateindexed in enumeratestate:
for index stateindexed in enumeratestate:
if index index:
coordinate index intstateindexed
coordinateindex intstateindexed
if abscoordinate coordinate abscoordinate coordinate or
coordinate coordinate or coordinate coordinate:
attackingpairs
return attackingpairs
return "Error"
def isvalidself state:
if lenstate self.N:
printThe length of the state string is not equal to N
return False
for i in rangelenstate:
try:
if not intstatei self.N:
printState string includes numbers greater than N or less than
return False
except ValueError:
return False
return True
def solvewithalgorithmself algorithm:
resultNone
algorithm None
if algorithmname bfs:
algorithm breadthfirst
elif algorithmname 'ucs':
algorithm uniformcost
elif algorithmname dfs:
algorithm depthfirst
elif algorithmname dls:
limit intinputEnter depth limit for DLS:
algorithm limiteddepthfirst
result limiteddepthfirstself depthlimitlimit
elif algorithmname 'ids':
algorithm iterativelimiteddepthfirst
elif algorithmname 'greedy':
algorithm greedy
elif algorithmname 'astar':
algorithm astar
if algorithm:
problem NQueensselfN self.state
if result is None:
result algorithmproblem graphsearchgraphsearch
printf
Algorithm: algorithmname
printfResulting State: resultstate
printfResulting Path: resultpath
printfCost: resultcost
if hasattrresult 'nodes':
printfViewer Statistics: Max Fringe Size: resultnodesmaxfringesize' Visited Nodes: resultnodesvisitednodes'
else:
printViewer statistics not available for this algorithm."
else:
printInvalid algorithm name. Please enter a valid algorithm."
if namemain:
N intinputEnter the size of the chessboard N:
algorithmname inputEnter the algorithm name BFS UCS, DFS DLS IDS, Greedy, A: lower
graphsearch inputUse graph search? yes or no: lower 'yes'
queensproblem NQueensN
queensproblem.solvewithalgorithmalgorithmnameplease add this code block value, mutate and crossover functions and adjust this according to the simpleai library. Add genetic search, hill climbing search and random restarts hill climbing search.
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