Question
in 2016, call of duty: infinite warfare was the number 1 ranked video game in the world, and 2.5 billion people wordwide enjoyed video game.
in 2016, call of duty: infinite warfare was the number 1 ranked video game in the world, and 2.5 billion people wordwide enjoyed video game. today3 billion people play video games, and the top ranked game in the us is marvel's gaurdian 's of the galaxy. over this same period, the level of gaming technology has steadily changing in terms of quality and options available. identify the appropriate changing non price determinants in the video game market and draw a clear graph to illustrate how the market has changed between 2016 and today.
-explain which non-price determinants of demand and/or supply are changing
--draw a graph ( without computer) and clearly label axes, lines and equilibrium in a piece of paper
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