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In C++, create a main.cpp file from the code below that includes the following classes and instantiates them. The main class should not create any

In C++, create a main.cpp file from the code below that includes the following classes and instantiates them.

  • The main class should not create any custom data types.
  • The main class should create an object that returns animal blood type and type of animal
  • The comments include the details of the class. If anything else is needed, please add.

Here is the code:

Animals.hpp

 #ifndef CPP_ANIMALS #define CPP_ANIMALS #include using namespace std; class Animals { public: virtual string getBloodType() = 0; virtual string getMovementType() = 0; virtual string getConcreteType() = 0; }; #endif

Animals.cpp

 #include "./Animals.hpp" /* * Since "Animals" only has pure virtual functions, so this file is empty */

ColdBlooded.hpp

 #ifndef CPP_COLDBLOODED #define CPP_COLDBLOODED #include "./Animals.hpp" class ColdBlooded : public Animals { private: virtual string getBloodType(); }; #endif

ColdBlooded.cpp

 #include "./ColdBlooded.hpp" string ColdBlooded::getBloodType() { return "ColdBlooded"; }

WarmBlooded.hpp

 #include "./Animals.hpp" class WarmBlooded : public Animals { private: virtual string getBloodType(); };

WarmBlooded.cpp

 #include "./WarmBlooded.hpp" string WarmBlooded::getBloodType() { return "WarmBlooded"; }

Reptiles.hpp

 #ifndef CPP_REPTILES #define CPP_REPTILES #include "./ColdBlooded.hpp" class Reptiles : public ColdBlooded { private: virtual string getMovementType(); }; #endif

Reptiles.cpp

 #include "./Reptiles.hpp" string Reptiles::getMovementType() { return "Reptiles"; }

Mammals.hpp

 #ifndef CPP_MAMMALS #define CPP_MAMMALS #include "./WarmBlooded.hpp" class Mammals : public WarmBlooded { private: virtual string getMovementType(); }; #endif

Mammals.cpp

 #include "./Mammals.hpp" string Mammals::getMovementType() { return "Mammals"; }

Lizards.hpp

 #include "./Reptiles.hpp" class Lizards : public Reptiles { private: string getConcreteType(); };

Lizards.cpp

 #include "./Lizards.hpp" string Lizards::getConcreteType() { return "Lizards"; }

Snakes.hpp

 #include "./Reptiles.hpp" class Snakes : public Reptiles { private: string getConcreteType(); };

Snakes.cpp

 #include "./Snakes.hpp" string Snakes::getConcreteType() { return "Snakes"; }

Humans.hpp

 #include "./Mammals.hpp" class Humans : public Mammals { private: string getConcreteType(); };

Humans.cpp

 #include "./Humans.hpp" string Humans::getConcreteType() { return "Humans"; }

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