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In C++ Design and code a class for triangles. Your class should store the three endpoints as an array of x coordinates and an array

In C++

Design and code a class for triangles. Your class should store the three endpoints as an array of x coordinates and an array of y coordinates. You should implement functions shown below: class Triangle { private: double x[3],y[3]; public: Triangle ( ); Triangle(double p1x, double p1y, double p2x, double p2y, double p3x, double p3y); // specifies the three points string toString ( ); // creates the string in the form (x,y), (x,y), (x,y) double get (int point, char c); // return the coordinate for the index, // c should be x or y void put (int point, char c, double v); // Store value v in the point specified as above double perimeter ( ); // return the perimeter of the triangle double area ( ); // return the area of the triangle }; ostream& operator<< (ostream& os, Triangle t) { }

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