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In c# using System; class Rectangle { public double Width { get; set; } public double Length { get; set; } public Rectangle(double width, double
In c#
using System; class Rectangle { public double Width { get; set; } public double Length { get; set; } public Rectangle(double width, double length) { Width = width; Length = length; } public virtual double Area() => Width * Length; } class Square : Rectangle { public Square(double edgeLength) : base(edgeLength, edgeLength) {} }What sort of problem might arise from using the below inheritance relationship? For full credit, explain or demonstrate an alternative. using System; class Rectangle { public double Width { get; set; } public double Length { get; set; } public Rectangle(double width, double length) { Width = width; Length = length; } public virtual double Area() => Width * Length; } class Square : Rectangle { public Square (double edgeLength) : base (edgeLength, edgeLength) {} }
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