Question
In Chapter 1, you created a class named RandomGuess. In this game, the application generates a random number for a player to guess. In Chapter
In Chapter 1, you created a class named RandomGuess. In this game, the application generates a random number for a player to guess. In Chapter 5, you improved the application to display a message indicating whether the player's guess was correct, too high, or too low. In Chapter 6, you further improved the game by adding a loop that continuously prompts the user to enter the correct value, if necessary. As written, the game should work as long as the player enters numeric guesses. However, if the player enters a letter or other nonnumeric character, the game throws an exception. Discover the type of Exception thrown, then improve the game by handling the exception so that the user is informed of the error and allowed to attempt to enter the correct data again. Save the file as RandomGuess4.java.
Step by Step Solution
There are 3 Steps involved in it
Step: 1
Get Instant Access to Expert-Tailored Solutions
See step-by-step solutions with expert insights and AI powered tools for academic success
Step: 2
Step: 3
Ace Your Homework with AI
Get the answers you need in no time with our AI-driven, step-by-step assistance
Get Started