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In Chapter 5, you created a Rock Paper Scissors game. In the game, a player entered a number to represent one of the three choices.

In Chapter 5, you created a Rock Paper Scissors game. In the game, a player entered a number to represent one of the three choices. Make the following improvements to the game:

Allow the user to enter a string ("rock", "paper", or "scissors") instead of a digit.

Make sure the game works correctly, whether the player enters a coice in uppercase or lowercase letters, or a combination of the two.

To allow for player misspellings, accept the player's entry as long as the first two letters are correct. (In other words, if a player types "scixxrs", you will accept it as "scissors" because at least the first two letters are correct.)

When the player does not type at least the first two letters of the choice correctly, reprompt the player and continue to do so until the player's entry contains at least the first two letters of one of the options.

Allow 10 complete rounds of the game. At the end, display counts of the number of times the player won, the number of times the computer won, and the number of tie games.

Save the file as RockPaperScissors2.java.

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