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In JAVA, Develop the class called ChelseaFanClub. However, remember that this class maintains a collection of objects of interest. These will be the 3 2
In JAVA, Develop the class called ChelseaFanClub.
However, remember that this class maintains a collection of objects of interest. These will be
the players of the first team, their ages and the number of games they've played.
i: A map whose keys are instances of the object of interest class and whose values are a list of
String or Integer.
At most one other field as described in your scenario.
ii: A constructor to initialise these fields. The map will be empty to begin with.
:Then add the following methods to the class called ChelseaClub:
method name Brief description parameters needed?
i A method called AddPlayer: Adds or updates an entry in the map for an object of
interest. Yes
ii A method called Clear: Clears all entries from the map. No
iii. A method called populate: Clears the map then creates different example entries
suitable for testing. The method should not require any user input. No
iv A method called RemovePlayer: Removes an entry from the map. The method
should return true or false depending on whether the entry was found or not. Yes
v A method called TotalNumberOfGoals. Returns a subset of objects of interest
according to some criteria about the values in the map. Yes
vi A method called AveragePlayerGoals. Returns a numeric value based on the values
of all entries in the map. No
vii. A method called FirstTeamMap: Displays the contents of the map, nicely formatted.
This method will not gain full marks if it merely uses the toString method of the
values. No
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