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In java Implement the Shape hierarchy shown in Fig. 1. Each Two DimensionalShape should contain method getArea to calculate the area of the two-dimensional shape.
In java
Implement the Shape hierarchy shown in Fig. 1. Each Two DimensionalShape should contain method getArea to calculate the area of the two-dimensional shape. Each Three DimensionalShape should have methods getArea and getVolume to calculate the surface area and volume, respectively, of the three- dimensional shape. Create a program that uses an array of Shape references to objects of each concrete class in the hierarchy. The program should print a text description of the object to which each array element refers. Also, in the loop that processes all the shapes in the array, determine whether each shape is a Two DimensionalShape or a Three DimensionalShape. If a shape is a Two DimensionalShape, display its area. If a shape is a Three DimensionalShape, display its area and volume. In your design you must define the class Shape is an abstract class. display its area and volume. In your design you must define the class Shape is an abstract class. Your output should appear as follows: Circle: (22, 88) radius: 4 Circle's area is 50 Square: (71, 96) side: 10 Square's area is 100 Sphere: (8, 89) radius: 2 Sphere's area is 50 Sphere's volume is 33 Cube: [79, 61) side: 8 Cube's area is 384 Cube's volume is 512 TweDimensional Shape Three Dimensional Shape Figure 1: Inheritance hierarchy UML class diagram for ShapesStep by Step Solution
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