Question
In JAVA Using the algorithm for the Arrays assignment. Create a 3D Battle ship program making use of a 3 dimensional array. 1. There will
In JAVA
Using the algorithm for the Arrays assignment. Create a 3D Battle ship program making use of a 3 dimensional array.
1. There will be 5 ships that will be hidden anywhere on each level.
2. The board will be 3 X 10 X 10
3. Randomly generate each hiding space for each ship.
4. A ship can only be on one level
5. A ship size will denote the number of elements it takes up. Ship 1 = 2 Ship 2 = 3 Ship 3 = 3 Ship 4 = 4 Ship 5 = 5
After hiding the ships, allow the user to guess where the boats are one element at a a time M
ark the found elements on the two dimensional table to show progress.
Give the user a hint if it is a near miss (one element off - left right, front, back, up or down).
Give the user a limit to the amount of guesses made.
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