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IN JAVA: Write a canvas class that extends JComponent. Make it implement the MouseListener interface. In the MouseListener methods, just print the event that is

IN JAVA:

Write a canvas class that extends JComponent. Make it implement the MouseListener interface. In the MouseListener methods, just print the event that is passed as argument to the constructor. In the canvas class constructor, have it add itself as its own MouseListener.

The codes I found online has a Canvas constructor having x,y, and radius as variables. Where do they come from? And how do I name my own class that I've created?

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