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In this activity, you will complete a program that creates a 3-dimensional array which will be converted into an image. The first 2 dimensions can

In this activity, you will complete a program that creates a 3-dimensional array which will be converted into an image. The first 2 dimensions can be any size, however the 3rd dimension must be only of size 3. This is because the image will be RGB, so there needs to be 3 different values. Fill every slot with a random number ranging from 0 255. Download the .java file of the ImageBuilder from your Canvas lab module section, and place it in the default package with your activity. The last 2 lines in your main should be:

ImageBuilder imageBuilder = new ImageBuilder(matrix, zoom);

imageBuilder.show();

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