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In this assignment, you will implement a simulation of a popular casino game usually called video poker. The card deck contains 52 cards, 13 of

In this assignment, you will implement a simulation of a popular casino game usually called video poker. The card deck contains 52 cards, 13 of each suit. At the beginning of the game, the deck is shuffled. You need to devise a fair method for shuffling. (It does not have to be efficient.) The player pays a token for each game. Then the top five cards of the deck are presented to the player. The player can reject none, some, or all of the cards. The rejected cards are replaced from the top of the deck. Now the hand is scored. Your program should pronounce it to be one of the following:

No pairThe lowest hand, containing five separate cards that do not match up to create any of the hands below.

One pairTwo cards of the same value, for example two queens. Payout: 1

Two pairsTwo pairs, for example two queens and two 5s. Payout: 2

Three of a kindThree cards of the same value, for example three queens. Payout: 3

StraightFive cards with consecutive values, not necessarily of the same suit, such as 4, 5, 6, 7, and 8. The ace can either precede a 2 or follow a king. Payout: 4

FlushFive cards, not necessarily in order, of the same suit. Payout: 5

Full HouseThree of a kind and a pair, for example three queens and two 5s. Payout: 6

Four of a KindFour cards of the same value, such as four queens. Payout: 25

Straight FlushA straight and a flush: Five cards with consecutive values of the same suit. Payout: 50

Royal FlushThe best possible hand in poker. A 10, jack, queen, king, and ace, all of the same suit. Payout: 250

Instead of your player betting a single token each time, allow the player to bet between 1-5 tokens. If a player bets n tokens they win n times as much as indicated in the above.

Card Class

public class Card implements Comparable{

private int suit; // use integers 1-4 to encode the suit

private int rank; // use integers 1-13 to encode the rank

public Card(int s, int r){

//make a card with suit s and value v

}

public int compareTo(Card c){

// use this method to compare cards so they

// may be easily sorted

}

public String toString(){

// use this method to easily print a Card object

}

// add some more methods here if needed

}

Deck Class

public class Deck {

private Card[] cards;

private int top; // the index of the top of the deck

// add more instance variables if needed

public Deck(){

// make a 52 card deck here

}

public void shuffle(){

// shuffle the deck here

}

public Card deal(){

// deal the top card in the deck

}

// add more methods here if needed

}

Game Class

public class Game {

private Player p;

private Deck cards;

// you'll probably need some more here

public Game(String[] testHand){

// This constructor is to help test your code

// use the contents of testHand to

// make a hand for the player

// use the following encoding for cards

// c = clubs

// d = diamonds

// h = hearts

// s = spades

// 1-13 correspond to ace - king

// example: s1 = ace of spades

// example: testhand = {s1, s13, s12, s11, s10} = royal flush

}

public Game(){

// This no-argument constructor is to actually play a normal game

}

public void play(){

// this method should play the game

}

public String checkHand(ArrayList hand){

// this method should take an ArrayList of cards

// as input and then determine what evaluates to and

// return that as a String

}

// you will likely want many more methods here

// per discussion in class

}

Player Class

public class Player {

private ArrayList hand; // the player's cards

private double bankroll;

private double bet;

// you may choose to use more instance variables

public Player(){

// create a player here

}

public void addCard(Card c){

// add the card c to the player's hand

}

public void removeCard(Card c){

// remove the card c from the player's hand

}

public void bets(double amt){

// player makes a bet

}

public void winnings(double odds){

// adjust bankroll if player wins

}

public double getBankroll(){

// return current balance of bankroll

}

// you may wish to use more methods here

}

Tester Class

public class PokerTest

public static void main(String[] args){ if (args.length<1){ Game g = new Game(); g.play(); } else{ Game g = new Game(args); g.play(); } }

}

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