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In this project, you will implement a simple game of hangman (https://en.wikipedia.org/wiki/Hangman (game) using socket programming in Python or Any other language you choose to
In this project, you will implement a simple game of hangman (https://en.wikipedia.org/wiki/Hangman (game) using socket programming in Python or Any other language you choose to send and receive messages between a client program and a server program. Hangman is a paper and pencil guessing game for two or more players. One player thinks of a word, phrase or sentence and the other tries to guess it by suggesting letters or numbers, within a certain number of guesses. (via Wikipedia) You're going to build a set of server and client such that server will generate words and determine whether the players win or lose the game, and the players will play the game on the client side that send its guess to the server. The protocol for this program will be described in this document. This project is adopted from CSE 422@MS (https://www.cse.msu.edu/%7Eden nisp se422)
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