Question
In this unit, we explored basic concepts of color, color blending, and transparency. For the unit 4 assignment, you must demonstrate your ability to utilize
In this unit, we explored basic concepts of color, color blending, and transparency. For the unit 4 assignment, you must demonstrate your ability to utilize color blending, transparency, shading, and light in computer graphics. Beginning with the example program, create a program that will create 4 3 dimensional objects. You can use any of following geometries supported within the Three.js library: Sphere Cube Cylinder Torus Torus Knot Tube Using your selected geometry, create a scene in which there are 4 objects that appear as follows.
One of the objects must be colored with a texture. You can select any picture image that you would like for the texture. One of the objects should demonstrate transparency. There must be enough of the image showing so that we can see that the image exists but it must be partially transparent. A third object should demonstrate the use of a solid basic color, and the fourth should demonstrate the reflection of the local light source. Make sure that you document your code with liberal comments to ensure that a reviewer understands what you were attempting to do within the assignment.
See below starting code:
Step by Step Solution
There are 3 Steps involved in it
Step: 1
Get Instant Access to Expert-Tailored Solutions
See step-by-step solutions with expert insights and AI powered tools for academic success
Step: 2
Step: 3
Ace Your Homework with AI
Get the answers you need in no time with our AI-driven, step-by-step assistance
Get Started