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#include #include #include / / Include file and line numbers for memory leak detection for visual studio in debug mode #if defined _ MSC _

#include
#include
#include
// Include file and line numbers for memory leak detection for visual studio in debug mode
#if defined _MSC_VER && defined _DEBUG
#include
#define new new(_NORMAL_BLOCK, __FILE__,__LINE__)
#define ENABLE_LEAK_DETECTION()_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF |_CRTDBG_LEAK_CHECK_DF)
#else
#define ENABLE_LEAK_DETECTION()
#endif
struct ThreadStruct
{
// ID of the thread
int id;
// Length of the shared string
int sharedStringLength;
// Number of strings a single thread will generate
int numberOfStringsToGenerate;
// Shared string that will be generate in each thread. This memory is shared among all threads.
char *sharedString;
///////////////////////////////////////////////////////////////////////////////////
// TODO: Add any extra variables needed by the threads here
///////////////////////////////////////////////////////////////////////////////////
};
///////////////////////////////////////////////////////////////////////////////////////////
// Prompts the user to press enter and waits for user input
///////////////////////////////////////////////////////////////////////////////////////////
void Pause()
{
printf("Press enter to continue
");
getchar();
}
///////////////////////////////////////////////////////////////////////////////////
// Entry point for worker threads.
//
// Arguments:
// threadData - Pointer to per-thread data for this thread.
///////////////////////////////////////////////////////////////////////////////////
void ThreadEntryPoint(ThreadStruct *threadData)

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