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#include using namespace std; struct Node { int data; Node * left; Node * right; } ; const int MAXSIZE = 1 0 ; Node

#include
using namespace std;
struct Node {
int data;
Node *left;
Node *right;
};
const int MAXSIZE =10;
Node *queue[MAXSIZE];
int front =-1, rear =-1;
void resetQueue(){
rear =-1;
front =-1;
}
bool queueIsEmpty(){
if (front 0)
return true;
else
return false;
}
bool queueIsFull(){
if ((rear +1)% MAXSIZE == front)
return true;
else
return false;
}
Node *peek(){ return queue[front]; }
void printQueue(){
if (!queueIsEmpty()){
int i =0;
for (i = front; i != rear;){
cout queue[i]->data "";
i =(i +1)% MAXSIZE;
}
cout queue[i]->data "";
cout endl;
}
}
void enqueue(Node *data){
if (!queueIsFull()){
if (front ==-1){
front =0;
rear =0;
} else
rear =(rear +1)% MAXSIZE;
queue[rear]= data;
} else
cout "Queue is full" endl;
}
Node *dequeue(){
Node *data = queue[front];
if (front == rear){
rear =-1;
front =-1;
} else
front =(front +1)% MAXSIZE;
return data;
}
void preorder(Node *n){
if (n != NULL){
cout n->data "";
preorder(n->left);
preorder(n->right);
}
}
void inorder(Node *n){
if (n != NULL){
inorder(n->left);
cout n->data "";
inorder(n->right);
}
}
void postorder(Node *n){
if (n != NULL){
postorder(n->left);
postorder(n->right);
cout n->data "";
}
}
void level_order(Node *n){
if (n != NULL){
enqueue(n);
while (!queueIsEmpty()){
Node *temp = dequeue();
cout temp->data "";
if (temp->left != NULL)
enqueue(temp->left);
if (temp->right != NULL)
enqueue(temp->right);
}
}
}
Node *insert(Node *n, int x){
Node *newNode = new Node;
newNode->data = x;
newNode->left = NULL;
newNode->right = NULL;
if (n == NULL)
n = newNode;
else {
enqueue(n);
while (!queueIsEmpty()){
Node *temp = dequeue();
if (temp->left == NULL){
temp->left = newNode;
break;
} else
enqueue(temp->left);
if (temp->right == NULL){
temp->right = newNode;
break;
} else
enqueue(temp->right);
}
}
return n;
}
Node *deleteTreeDeepestRightMostNode(Node *n, Node *targetNode){
enqueue(n);
while (!queueIsEmpty()){
Node *temp = dequeue();
if (temp == targetNode){// when targed node is the root node
delete temp;
return NULL;
}
if (temp->left != NULL && temp->left != targetNode)
enqueue(temp->left);
else {
if (temp->left != NULL){
delete temp->left;
temp->left = NULL;
return n;
}
}
if (temp->right != NULL && temp->right != targetNode)
enqueue(temp->right);
else {
if (temp->right != NULL){
delete temp->right;
temp->right = NULL;
return n;
}
}
}
return n;
}
Node *deleteTreeNode(Node *n, int x){
enqueue(n);
Node *tobedeleted;
Node *deepestRightMostNode;
while (!queueIsEmpty()){
Node *temp = dequeue();
deepestRightMostNode = temp;
if (temp->data == x)
tobedeleted = temp;
if (temp->left != NULL)
enqueue(temp->left);
if (temp->right != NULL)
enqueue(temp->right);
}
resetQueue();
tobedeleted->data = deepestRightMostNode->data;
n = deleteTreeDeepestRightMostNode(n, deepestRightMostNode);
return n;
}
int main(){
Node *root = NULL;
root = insert(root,5);
root = insert(root,2);
resetQueue();
root = insert(root,12);
resetQueue();
root = insert(root,20);
resetQueue();
root = insert(root,22);
resetQueue();
preorder(root);
cout endl;
inorder(root);
cout endl;
postorder(root);
cout endl;
level_order(root);
resetQueue();
cout endl;
root = deleteTreeNode(root,5);
resetQueue();
level_order(root);
resetQueue();
root = deleteTreeNode(root,2);
resetQueue();
cout endl;
level_order(root);
resetQueue();
cout endl;
return 0;
} answer with the following code provided
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