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JAVA create a class UML diagram for this program Problem: Create a fictional character class/object that uses a tool class/object. Create a test file, with

JAVA

create a class UML diagram for this program

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Problem: Create a fictional character class/object that uses a tool class/object. Create a test file, with the identifier, prog3.java, that instantiates the character that uses the weapon/tool; it must state who the character is, what the tool is, and creates a scenario (like in a comic book or similar) where the fictional character interacts with the tool. Your character should have at least 3 states, and at least 2 behaviors, in addition to the constructors, mutators and accessors. The name of the class that is the fictional character must be the name of the fictional character (a specific fictional character). The name of the class that is the weapon/tool must be the name of the specific weapon/tool. Your fictional character uses the weapon/tool (make sure to use the correct class relationship between the two objects). Problem: Create a fictional character class/object that uses a tool class/object. Create a test file, with the identifier, prog3.java, that instantiates the character that uses the weapon/tool; it must state who the character is, what the tool is, and creates a scenario (like in a comic book or similar) where the fictional character interacts with the tool. Your character should have at least 3 states, and at least 2 behaviors, in addition to the constructors, mutators and accessors. The name of the class that is the fictional character must be the name of the fictional character (a specific fictional character). The name of the class that is the weapon/tool must be the name of the specific weapon/tool. Your fictional character uses the weapon/tool (make sure to use the correct class relationship between the two objects)

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