Knocks Merry Farm (KMF) is an amusement parks similar to Knotts Berry Farm. KMF holds an annual event called, Knocks Scary Farm during the Halloween months. The idea of Knocks Scary Farm is to transform KMF into Hallomeen decor and with KMF employees dress in scary ghost and monster outfits to scare park customers. The posters advertising Knocks Scary Farm has a picture of gruesome ghosts and monsters roaming around and chasing people with bloody red letters that read, "Prepared to be Scared by our Monsterst" Chuck sees the poster and decides to go. Kathy applies to be a KMF employee during Knocks Scary Farm nights. During her interview, KMF supervisor tells Kathy, "Please jump out from dark corners to scare the customers, hey it's what they want! You can get close to a customer, but DONT touch anyonef" Also, sometimes customers react violently. Last year, a customer lost it and took a swing at one of the employees! We are just glad, the customer barely miss hitting the employee. Are you okay with that?" Needing the job, Kathy says, That's okay, I don't mind people yelling at me." Kathy gets the job. Chuck buys a ticket on Knocks Scary Farm's opening night. Chuck is walking around a corner when Kathy (dressed in her ghost outfits) jumps out 2 inches from his face and wildy waves her ghostly arms at Chuck. Chuck is scared and afraid Kathy's ghostly arms are going to hit his face. Chuck closes his eyes, yeHled, 'Get away from mel" Chuck then punches Kathy in the nose. The punch gives Kathy a broken and bloody nose. Stil very afraid, Chuck starts to run away from Kathy with his eyes tightly closed. Losing control from running and stepping on slippery loetchup on the ground, Chuck falls hard and bruises his buttocks. The reason hetchup is all over the ground is because instead of painting the ground with non-slippery red paint, lake what Knotts Berry Farm does, KMF decides to put. slippery ketchup on the ground to make it look bloody. Slowing getting up, Chuck decides to leave. Still angry about his injury. Chuck walks past a souvenir shelf selling KMF keychains next to a cashier. Limping to the cashier, Chuck points at his hip and says. 'Look at my hipt It really hurts! Aren't you guys going to do anything about it? As the cashier looks at Chuck's hip and not at Chuck's hands, Chuck quickly takes one of the KMF keychains. Chuck puts the keychain into his jacket pocket. KMF's security video sees it and park security calls local police. When Chick walks out of parkand gets to his car, two police officer approach Chuck. The keychain has shifted positions inside Chuck's pocket and now 14 of the KMF keychain is showing and dangling outside of Chuck's pocket. Both officers see the partial kMF keychain and one of the officers says. 'Sic, we suspect you have committed a crime, please stogi" Chuck stops. An officer takes out the KMF keychain along with Chuck's own car key. Otficer says. "Ee hooest with us, what else did you take? Chuck replies, "I didr't take anything ebe, if you don't betieve me. so abead and look around all vou want." OAficer presses Chuck's car key and the trunk pops open. inside the trunk is a dead body. Officer arrests Chuck. Officers seize the dead body and KMA keychain. Knocks Merry Farm (KMA) is an amusement park similar to Knotts Berry Farm. KMF holds an annual event called, Knocks Scary Farm during the Halloween months. The idea of Knocks Scary Farm is to transform KMF into Halloween decor and with KMF employees dress in scary ghost and monster outfits to scare park customers. The posters advertising Knocks Scary Farm has a picture of gruesome ghosts and monsters roaming around and chasing people with bloody red letters that read, "Prepared to be Scared by our Monsters?" Chuck sees the poster and decides to go. Kathy applies to be a KMF employee daring Knocks Scary Farm nights. During her interview. KMF supervisor tells Kathy, "Please jump out from dark comers to scare the customers, hey it's what they want! You can get close to a customer, but DONT touch anyonet" Aso, sometimes customers react violently. Lnst vear, a customer lost it and took a swing at one of the employees!. We are just glad, the customer barely miss hitwing the employee. Are you okay with thatf? Needing the job, Kathy says, "That's okay, I don't mind people yeling at me: Kathy pets the job. Chuck buys a ticket on Knocios Scary Farm's opening night. Chuck is walking around a camer when Kathy (dressed in her ghost outfits) jumps out 2 inches from his face and wildly waves her ghostly arms at Chuck. Chuck is scared and afrad Kathy's ghostly arms are goifg to hit his face. Chuck closes his eyes. yetted. "Get away from mel" Chuck then punches Kathy in the nose. The punch gives Kathy a broken and bloody nose. Stia very afraid. Chuck starts to run away from Kathy with his eyes tightly closed. Losing control from running and stepping on slippery ketchip on the ground: Chuck falls hard and bruises his buttocks. The reason ketchup is all over the ground is because instead of painting the ground with non-gippery red paint, like whist Knotts Berry Farm does, KMF decides to put. slippery ketchup on the ground to make it look bloody. Slowing eetting up. Chuck decides to learve. Still angry about Wis injury. Chuck wolks post a yourenir shelf selling KMF keychains next to a cashier. Limeirg to the cashier, Chuck points at his thip and says. "Look at my hipt It realiy hurtst Arent you buys boing to do amything about it?" As the cashier looks at Chuck's hip aikd not at Chucks thands, Chuck quichty takes one of the KMF keychains. Chuck puts the kevchaln into his jacket pocket, KMFs security video sees it and gurk. security calls bcat police. When Chuck waiks out of park and pets to his car, two police officer aporopch Chuck. The keychain has ahilted positions inside Chuck' pocket and aow is of the KMF keychain is showving and dangling outside of Chuck's pocket. Botholfcers see the gartial kMF keychain and one of the otficers Qincer prerses Chucks car key and the trunk pops open. Inside the trunk is a dead body. Orfacer arrests Chuck Olficerbsetse the dead body ank KMF bevchein Plkade discuss four (4) leyaal ibsut iarid a neglhence analysis. Knocks Merry Farm (KMP) is an amusement park similar to Knotts Berry Farn. KMF holds an annual event called, Knocks Scary Farm during the Halloween months. The ides of Knocks Scary Farm is to transform KMF into Halloween decor and with KMF employees dress in scary ghost and monster outfits to scare park customers. The posters advertising Knocks Scary Farm has a picture of gnuesome ghosts and monsters roaming around and chasing people with blocdy red letters that read, "Prepared to be Scared by our Monsters?" Chuck sees the poster and decides to go, Kothy applies to be a KMF employee during Knocks Scary Farm nights. During her interview. KMF supervisor telks Kathy. "Please jump out from dark comers to scare the customes, hey it's what they want! You can get close to a customer, but DONT touch anyonel: Also, sometimes customers react violently. Last year, a customer lost it and took a swing at one of the employees! We are just glad, the customer barety miss hitting the employee Are you okay with thar? Needing the job, Kathy says, "That's okay, I don't mind people yelling at me:" Kathy gets the job, Chuck buys a ticket on Knocks Scary Farmis opening night. Chuck is walking around a comer when Kathy tdressed in her ghost outhts jumos out 2 inches from his face and wildly waves her ghostly arms at Chuck. Chuck is scared and atraid Kathy's ahiosty ams are poing to hit his face. Chuck closes his eves. velled, "Cet away from mei" Chuck then punches Kathy in the nose. The punch gives Kathy a broken and blgody nose. Still very atraid, Chuck starts to run away from Kathy with his eyes tightly dosed. Losing control from running and steppirg on slippery ketchup on the pround, Chuck falls hard and brulses his buttocks. The reason betchup is all over the ground is because instead of painting the ground with non-stippery red point, like what Knotts Berry Farm does, KMF decides to put sippery ketchug on the ground to make it look bloody. Slowine suttinat up. Chuck decides to leave. Stil angry about his injury. Chuck walks post a souvenir shelt selting KMF heychains neal to a cashlie. Winging to the not at Chucks hands. Chuck quicldy takes one of the KMF keychains. Giuck puts the sarvchain into lis jocket pocket. KMEs securiey video sees it and park