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learn.xybooks.com Books 117: Guess A Number Books My library > CSE 1223: Introduction to Computer Programming in Java home > G Google Password Required inter

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learn.xybooks.com Books 117: Guess A Number Books My library > CSE 1223: Introduction to Computer Programming in Java home > G Google Password Required inter your password for "ari01022" in internet Accounts. zyBooks 11.7 Guess A Number For this assignment you will write a Java program using a loop that will play a simple Guess The Number game. Create a new project named GuessANumber and create a new Java class in that project named Guess Number.java for this assignment. The program will randomly generate an integer between 1 and 200 (including both 1 and 200 as possible choices) and will enter a loop where it will prompt the user for a guess. If the user has guessed the correct number, the program will end with a message indicating how many guesses it took to get the right answer and a message that is determined by how many guesses it takes them to get the right answer, If the user guesses incorrectly, the program should respond with a message that the user has quessed either too high' or too low and let them guess again Use the following table to determine the final message after the score is computed (note that your code MUST respond with these messages to be considered correct): Number of Guesses Message 2-3 4-7 That was impossible! You're pretty lucky! Not bad, not bad... That was not very impressive. Are you having any fun at all? Maybe you should play something else. 9-10 11 or more Sample Output This is a sample transcript of what your program should do. Items in bold are user input and should not be put on the screen by your program Enter a random seed: 99 Enter a guess between 1 and 200: 100 Your guess was too low - try again

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