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Let me describe my sitution, I am working on Unreal Engine. Let me describe the steps, I am stumped, for I am extremly new to
Let me describe my sitution, I am working on Unreal Engine. Let me describe the steps, I am stumped, for I am extremly new to Unreal.
1. Event Construct
2. Set Card Texture Array, we make an array for textures which correspond to a standard deck of cards, 52 units.
3. We shuffle the array
4. Set Array of draggable widgets, so we make an array of widgets I can drag around, cause I want to make a solitaire game.
5. Set Brush from texture, I intend my target to be the Draggable Widgets I have made, and the texture to be the shuffled card texture array, how do I make some sort of loop on Unreal so I can assign the textures to the Draggable Widgets, this is where I'm stumped.
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