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List THREE (3) methods in which an interface designer can assist the use to manage user's attention NOTE: For each, draw and explain.] 2. a.

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List THREE (3) methods in which an interface designer can assist the use to manage user's attention NOTE: For each, draw and explain.] 2. a. [6 marks] b. Information is stored in human in working, short-term or long-term memory. Sketch and explain the flow of how information received from stimuli can be kept in working or short-term memory and long-term memory (6 marks] c. Explain the meaning of chunking with an example. 4 marks] d. Differentiate between slips and mistakes. [4 marks] List THREE (3) methods in which an interface designer can assist the use to manage user's attention NOTE: For each, draw and explain.] 2. a. [6 marks] b. Information is stored in human in working, short-term or long-term memory. Sketch and explain the flow of how information received from stimuli can be kept in working or short-term memory and long-term memory (6 marks] c. Explain the meaning of chunking with an example. 4 marks] d. Differentiate between slips and mistakes. [4 marks]

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