Answered step by step
Verified Expert Solution
Link Copied!

Question

1 Approved Answer

Major Assignment: mm Programming Fundamentals Pacman Game mm Assigrnnent Ihe major assignment involves producing a Pacman style game with Clara using the project files that

image text in transcribed
Major Assignment: mm Programming Fundamentals Pacman Game mm Assigrnnent Ihe major assignment involves producing a Pacman style game with Clara using the project files that are given to you. The essence of the game is to make Clara eat all available leaves, while avoiding collisions with ghosts chasing her. Clara is to be controlled by a player through keyboard. Apart om leaves, there are also mushrooms available in Clara's world, but unlike the practicals, Clara is unable to push them around, but instead she can eat those mushrooms and gain superpowers (for a short period of time she will be able to eat ghosts}. Ghosts always start at their home base (also known as Ghost Healer} that is always marked by a think red dot. Somewhere close to a Ghost Healer there is always a ghost wall {represented by a square surrounded by dotted red line}. Ihe ghost wall can be penetrated by ghosts, but not by Clara, making the ghost base protected from invasion. When Clara eats a mushroom, ghosts change their colour and would start running away from Clara. This mode when Clara is able to eat ghosts is called \"scared\" mode. In the \"scared" mode ghosts run away from Clara rather than chasing her and if a collision between a ghost and Clara occurs while in this mode the ghost would change into an almost invisible creature that moves from the collision location to the base and then resurrects once the base is reached. if a collision happens between Clara and a ghost in any other mode then Clara loses and the game is over

Step by Step Solution

There are 3 Steps involved in it

Step: 1

blur-text-image

Get Instant Access to Expert-Tailored Solutions

See step-by-step solutions with expert insights and AI powered tools for academic success

Step: 2

blur-text-image

Step: 3

blur-text-image

Ace Your Homework with AI

Get the answers you need in no time with our AI-driven, step-by-step assistance

Get Started

Recommended Textbook for

Introduction to Wireless and Mobile Systems

Authors: Dharma P. Agrawal, Qing An Zeng

4th edition

1305087135, 978-1305087132, 9781305259621, 1305259629, 9781305537910 , 978-130508713

More Books

Students also viewed these Programming questions