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Make a 15-puzzle game(also called Game of Fifteen) using assembly language. It is a sliding puzzle game that consists of a frame of numbered square

Make a 15-puzzle game(also called Game of Fifteen) using assembly language. It is a sliding puzzle game that consists of a frame of numbered square tiles in random order with one tile missing. -needs to be the 4x4 tiles (1-15) -needs to be implemented in 8086/x86 intel 64 bit -needs to use only 16 bit registers -no macros -use tasm and dosbox -needs to use arrow keys(up down left right) to move the tiles in the puzzle -needs to tell the user if the user won the game -needs to ask the user if the user wants to restart game -needs to shuffle the numbers every time the user wants to restart the game -give the user option to quit the game -needs to show how many moves the user is making -put comments on what you're doing for each line of the code -needs to be .asm file

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