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Matlab code to apply sphere based color slicing to the image, using the prototypical color ( i ) a 1 = (134, 51, 143), and

Matlab code to apply sphere based color slicing to the image, using the

prototypical color ( i ) a 1 = (134, 51, 143), and (ii) a 2 = 131,

132, 4), and the same radius of the sphere, R0 = 30.

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