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mport pygame from pygame.sprite import Sprite class Alien(Sprite): def __init__(self, ai_game): super().__init__() self.screen = ai_game.screen self.settings = ai_game.settings self.image = pygame.image.load('assets/images/ufo.bmp') self.rect = self.image.get_rect() self.rect.x
mport pygame from pygame.sprite import Sprite class Alien(Sprite): def __init__(self, ai_game): super().__init__() self.screen = ai_game.screen self.settings = ai_game.settings self.image = pygame.image.load('assets/images/ufo.bmp') self.rect = self.image.get_rect() self.rect.x = self.rect.width self.rect.y = self.rect.height
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