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Must be coded in Java and be run properly on Eclipse IDE Develop a library management system that allows librarians to manage books, patrons, and

Must be coded in Java and be run properly on Eclipse IDE
Develop a library management system that allows librarians to manage books, patrons,
and transactions effectively. The system should provide functionalities for adding,
removing, and updating books and patrons, as well as checking out and returning
books.
Key Features:
Book Management:
Create a Book class with attributes such as ISBN, title, author, genre, and availability
status.
Implement encapsulation to ensure data integrity and hide internal details of the Book
class.
Use inheritance to create specific types of books (e.g., FictionBook,
NonFictionBook) with specialized attributes or behaviors.
Utilize composition to model relationships between books and other entities (e.g.,
authors, genres).
Patron Management:
Create a Patron class to represent library patrons with attributes like ID,
name, contact information, and borrowing history.
Apply encapsulation to protect the data and provide controlled access to patron
information.
Use inheritance to create specialized types of patrons (e.g., StudentPatron,
FacultyPatron) with specific privileges or restrictions.
Transaction Management:
Implement a Transaction class to represent borrowing transactions between patrons and
books.
Utilize composition to associate transactions with specific books and patrons.
Apply encapsulation to maintain transaction data integrity and ensure consistency.
Library Management:
Develop a Library class to manage the overall library operations, including
adding/removing books, registering patrons, and handling transactions.
Utilize abstraction to define high-level methods and interfaces for library operations,
hiding implementation details.
Implement polymorphism to allow flexible handling of various types of library objects
(e.g., books, patrons, transactions) through common interfaces.
User Interface:
Develop a user interface (console-based or GUI) to interact with the library management
system.
Provide functionalities for librarians to perform tasks such as adding books, registering
patrons, checking out books, and returning books.
Utilize abstraction to separate user interface logic from the underlying business logic of
the system.
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