Question
My tic-tac_toe python script doesn't execute properly. What am I missing? import random import re def toss_coin(): coin_states = ['heads', 'tails'] return random.choice(coin_states) def get_computer_move(board):
My tic-tac_toe python script doesn't execute properly. What am I missing?
import random
import re
def toss_coin():
coin_states = ['heads', 'tails']
return random.choice(coin_states)
def get_computer_move(board):
"""This function should implement a strategy for a computer player to play"""
column = random.randint(0, 2)
row = random.randint(0, 2)
while board[row][column] != " ":
row = random.randint(0, 2)
column = random.randint(0, 2)
return row, column
def get_player_move():
"""Returns the player move as a row and column"""
valid_input = False
while not valid_input:
placement = input("Where would you like to play (enter as row,column e.g. 1,3)")
match = re.search('[1,2,3],[1,2,3]', placement)
valid_input = match is not None
if valid_input:
row, col = placement.split(',')
row, col = int(row)-1, int(col)-1
return row, col
def check_win(board):
"""Checks to see if there is a winner"""
for row in range(3):
if board[row][0] == board[row][1] == board[row][2] != ' ':
return True
for column in range(3):
if board[0][column] == board[1][column] == board[2][column] != ' ':
return True
if board[0][0] == board[1][1] == board[2][2] != ' ':
return True
elif board[2][0] == board[1][1] == board[0][2] != ' ':
return True
else:
return False
def print_board(board):
"""This function will print a tic-tac-toe board to the console"""
for index, row in enumerate(board):
print('|'.join(row))
if index < 2:
print('-----')
def play_tic_tac_toe(player_name):
board = [['' ,'', ''], ['', '', ''],['', '', '']]
print(f'Welcome to Tic Tac Toe {player_name}')
coin = toss_coin()
print(f"Flipping to see whether you or me goes first.. Its {coin}")
turn_message = "Its heads so you are x and go first" if coin == "heads" else "Its tails so I go first and you are x's"
print(turn_message)
active_game = True
while active_game:
box = get_computer_move(board)
board[box[0]][box[1]] = 'X'
moves = moves + 1
print_board(board)
if check_win(board):
print("The computer wins!")
if moves == 9:
print("Draw!")
get_player_move()
if row < 0 or row > 2 or col < 0 or col > 2:
print("Incorrect move! You lose.")
if board[row][column] != ' ':
print("The square is not available! You lose.")
board[row][column] = 'O'
moves = moves + 1
print_board(board)
if check_win(board):
print("You win!")
if __name__ == "__main__":
name = input('What is your name?')
keep_playing = True
while keep_playing:
play_tic_tac_toe(name)
#finish implement application loop
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