Question
Objectives: . Explore the Process state models from an implementation point of view. . Practice using basic queue data types and implementing in C. .
Objectives:
. Explore the Process state models from an implementation point of
view.
. Practice using basic queue data types and implementing in C.
. Use C/C++ data structures to implement a process control block and
round robin scheduling queues.
. Learn about Process switching and multiprogramming concepts.
Description:
In this assignment you will simulate a Three-State process model (ready,
running and blocked) and a simple process control block structure as dis-
cussed in Chapter 3. Your program will read input and directives from a
le. The input describes a time sequence of events that occur. These are the
full set of events you will simulate:
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Event Description
cpu The processor executes for 1 time step the currently running process
new A new process is created and put at tail of the ready queue
done The currently running process has nished
wait X The currently running process has done an I/O operation and
is waiting on event X
event X Event X has occurred, the process waiting on that event should
be made ready.
The input le will simply be a list of events that occur in the system, in
the order they are to occur. For example:
----- events-example.sim --------
new
cpu
cpu
wait 1
cpu
event 1
cpu
cpu
done
----------------------------------
Your task is to read in the events, and simulate the creation and execution
of processes in the system as they move through the various three-states of
their process life cycle. You need to
. Dene a simple process control block (PCB) to hold information about
all processes currently running in your system. The PCB can be a
simple C struct or a C++ class. At a minimum you need to have
a eld for the process identier, the process state (Ready, Running
or Blocked). You need to also keep track of the time step that the
process entered the system, and the number of steps the process has
been running. Minimal credit will be given to programs that at least
handle new events and create a process in a simulated PCB.
. You will need a ready queue of some kind. You can use a simple C
array to hold your queue, though you will need to implement some
simple queuing functions in that case. You may also use the C++
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Standard Template Library (STL) vector and/or queue data structures
to implement your queues.
. You will need to implement a simple dispatcher function. Whenever a
CPU event occurs, and no process is currently running, you should se-
lect the next Ready process from your ready queue and start it running
on the processor.
. You need to also implement a simple time slicing mechanism. The
time slice value to use will be passed into your program when it is
started. At the end of a CPU cycle, you should check if the currently
running process has executed for its full time quantum. In that case,
the currently running process should timeout, and be returned to the
end of the Ready queue.
. new events should cause a new process to be created (including creating
its PCB and lling it in). New events will be placed on the end of the
ready queue after being created. You should assign each new event
a process identier. The process identier should be a simple integer
value, and you should start numbering processes from 1.
. For a done event, if a process is currently running it should then be
released. It should be removed from the CPU, and not placed back on
the ready or blocked queue.
. A wait event simulates the currently running process performing some
I/O operation. If a wait occurs, the currently running process should
become blocked and put on the blocked queue. You also need an entry
in the PCB so you know what event the process is waiting for. The
wait event is followed by an integer number, which is an indication of
the type of event the process has requested.
. Likewise the event directive simulates the nishing of some I/O oper-
ation. When an event occurs, you should scan your blocked processes
and make any process ready that was waiting on that event. The in-
teger value following an event indicates the type of event that just
occurred.
You have been given some example event sequences (simulation-01.sim,
simulation-02.sim, etc.) along with the expected output for those sequence
of events (simulation-01.res, simulation-02.res, etc.). The output of your
program should be sent to standard output. The correct output for the
simulation-01.sim simulation is:
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Time: 1
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=1,
Ready Queue:
EMPTY
Blocked Queue:
EMPTY
Time: 2
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=2,
Ready Queue:
EMPTY
Blocked Queue:
EMPTY
Time: 3
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=3,
Ready Queue:
EMPTY
Blocked Queue:
EMPTY
Time: 4
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=4,
Ready Queue:
pid=2, state=READY, start=4, slice=0,
Blocked Queue:
EMPTY
Time: 5
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=5,
Ready Queue:
pid=2, state=READY, start=4, slice=0,
Blocked Queue:
EMPTY
4
Time: 6
CPU (currently running):
pid=2, state=RUNNING, start=4, slice=1,
Ready Queue:
pid=1, state=READY, start=1, slice=5,
Blocked Queue:
EMPTY
Time: 7
CPU (currently running):
pid=2, state=RUNNING, start=4, slice=2,
Ready Queue:
pid=1, state=READY, start=1, slice=5,
Blocked Queue:
EMPTY
Time: 8
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=1,
Ready Queue:
EMPTY
Blocked Queue:
pid=2, state=BLOCKED, start=4, slice=2, event=1
Time: 9
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=2,
Ready Queue:
EMPTY
Blocked Queue:
pid=2, state=BLOCKED, start=4, slice=2, event=1
Time: 10
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=3,
Ready Queue:
pid=2, state=READY, start=4, slice=2,
Blocked Queue:
EMPTY
5
Time: 11
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=4,
Ready Queue:
pid=2, state=READY, start=4, slice=2,
Blocked Queue:
EMPTY
Time: 12
CPU (currently running):
pid=1, state=RUNNING, start=1, slice=5,
Ready Queue:
pid=2, state=READY, start=4, slice=2,
Blocked Queue:
EMPTY
Time: 13
CPU (currently running):
pid=2, state=RUNNING, start=4, slice=1,
Ready Queue:
pid=1, state=READY, start=1, slice=5,
Blocked Queue:
EMPTY
Time: 14
CPU (currently running):
pid=2, state=RUNNING, start=4, slice=2,
Ready Queue:
pid=1, state=READY, start=1, slice=5,
Blocked Queue:
EMPTY
Your output to standard out should look exactly the same as this output
(i.e. if I do a di and your program is generating the correct output, then
there will be no dierence between the output your program generates and
the above output format). The output is generated by displaying the system
state after each `CPU' cycle executes. Basically we print out the system
time. Then we show which process (if any) is currently running on the CPU
(or say it is IDLE if no process is running). Then we display the queue of
processes currently on the Ready and Blocked queues. Note that the queues
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are displayed in order. The top of the output corresponds to the head of the
queue. Thus when a new process is dispatched, the next one selected should
be the rst process listed from the ready queue in the previous system cycle.
Also you are required to conform to the coding guidelines for this course,
and we will be returning programs without looking at them if they do not
meet minimal standards or fail to compile and run on a standard ANSI C
compiler. Please look in eCollege at the bottom of the course left sidebar,
for the programming assignment style and execution guidelines.
I have given you some template code (p1-start.cpp) to get you started
The code is meant to be run from the command line, thus from a shell or
dos prompt you would do something like:
$ p1-start simulation-01.sim 5
i.e. the program expects two parameters on the command line, which
should be the name of a le that holds the events to be simulated, and the
value to be used for the time slice quantum. If you need to test your program
and can't gure out how to invoke running it from the command line, you
can change the line in `p1-start.cpp' to explicitly run a particular simulation
le, like this:
runSimulation("simulation-01.sim", time_slice_quantum)
However, you need to make sure that your program correctly works using
the command line invocation, as shown in `p1-start.cpp`.
I have given some template code to get you started in the le called
p1-start.cpp. I have already provided you with the code needed in order to
correctly parse the command line parameters for the program, and to open
and read in the simulation le events. Your job is to implement the necessary
actions and data structures to handle the simulated events described. The
runSimulation() in `p1-start.cpp holds example code and indicates locations
where you need to write your own functions to implement the simulation.
You can use this as a starting point to implement your solution.
Assignment Submission and Requirements
All source les you create for you solution (.c or .cpp/.c++ and .h header
les) should be uploaded to the eCollege dropbox created for this assignment
by the deadline. You should not attach any les besides the source les
containing your C/C++ code. But you should make sure you attach all
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needed les you create to your submission, so that I can compile and run
your solution.
You are required to write the program in standard C/C++ programming
language. You should use a relatively recent version of the C/C++ compiler
(C90 C++98 is ne, or the more recent C99 C++11 will also be acceptable),
and/or recent IDE that has an up to date compiler. You should only use
standard C/C++ libraries, do not use Microsoft specic or other third-party
developed external libraries. This page http://en.cppreference.com/w/ pro-
vides a good up to date reference of the libraries in the standard C++ and
C languages. You may use the C++ standard template library containers
(like the list and queue items) to implement the ready queue you need. We
will go over a simple implementation of a queue using pointers and/or arrays
in class, if you would like an example implementation in plain C that might
be simpler to use than learning the STL.
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