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ONLY USE MODERN OPENGL. FREEGLUT/GLUT ISN'T ACCEPTABLE FOR THIS ASSIGNMENT AND WILL BE DOWNVOTED. The goal of this assignment is to write commented modern OpenGL

ONLY USE MODERN OPENGL. FREEGLUT/GLUT ISN'T ACCEPTABLE FOR THIS ASSIGNMENT AND WILL BE DOWNVOTED.

The goal of this assignment is to write commented modern OpenGL code using C++ to apply texture to a 3D pyramid. All four sides of the pyramid, including the base, should have a brick texture applied. Reference the Sourcing Textures Tutorial, linked in this modules resources section, for additional support in finding a texture to use. We recommend selecting a square image to avoid stretching and to more easily work with the coordinates. Think about how you might lay out your coordinates on a square texture for both a triangle (the sides of the pyramid) and a square (the base of the pyramid) before you begin. An example of a finalized pyramid with a brick texture applied is shown below.

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