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OpenGL with C + + Create a single block shape object. This will be shared by several artifacts. There should be four artifacts, each using
OpenGL with C
Create a single block shape object. This will be shared by several artifacts.
There should be four artifacts, each using the block shape.
Use the world transform for the following
Each artifact should be scaled in the direction, in the direction, in the
direction
There should be an artifact centered at each of the points
In the code the first artifact defined should be at the second at
the third at and the fourth at
These blocks should be rotated
The block at should be rotated around the axis
The block at should be rotated around the y axis
The block at should be rotated around the axis
The block at should be rotated around the axis
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