package flappybird; import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.Rectangle; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.util.ArrayList; import
package flappybird;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.Timer;
public class FlappyBird implements ActionListener, MouseListener, KeyListener
{
public static FlappyBird flappyBird;
public final int WIDTH = 800, HEIGHT = 800;
public Renderer renderer;
public Rectangle bird;
public ArrayList
public int ticks, yMotion, score;
public boolean gameOver, started;
public Random rand;
public FlappyBird()
{
JFrame jframe = new JFrame();
Timer timer = new Timer(20, this);
renderer = new Renderer();
rand = new Random();
jframe.add(renderer);
jframe.setTitle("Flappy Bird");
jframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jframe.setSize(WIDTH, HEIGHT);
jframe.addMouseListener(this);
jframe.addKeyListener(this);
jframe.setResizable(false);
jframe.setVisible(true);
bird = new Rectangle(WIDTH / 2 - 10, HEIGHT / 2 - 10, 20, 20);
rect_column = new ArrayList
addColumn(true);
addColumn(true);
addColumn(true);
addColumn(true);
timer.start();
}
public void addColumn(boolean start)
{
int space = 300;
int width = 100;
int height = 50 + rand.nextInt(300);
if (start)
{
rect_column.add(new Rectangle(WIDTH + width + rect_column.size() * 300, HEIGHT - height - 120, width, height));
rect_column.add(new Rectangle(WIDTH + width + (rect_column.size() - 1) * 300, 0, width, HEIGHT - height - space));
}
else
{
rect_column.add(new Rectangle(rect_column.get(rect_column.size() - 1).x + 600, HEIGHT - height - 120, width, height));
rect_column.add(new Rectangle(rect_column.get(rect_column.size() - 1).x, 0, width, HEIGHT - height - space));
}
}
public void paintColumn(Graphics g, Rectangle column)
{
g.setColor(Color.green.darker());
g.fillRect(column.x, column.y, column.width, column.height);
}
public void jump()
{
if (gameOver)
{
bird = new Rectangle(WIDTH / 2 - 10, HEIGHT / 2 - 10, 20, 20);
rect_column.clear();
yMotion = 0;
score = 0;
addColumn(true);
addColumn(true);
addColumn(true);
addColumn(true);
gameOver = false;
}
if (!started)
{
started = true;
}
else if (!gameOver)
{
if (yMotion > 0)
{
yMotion = 0;
}
yMotion -= 10;
}
}
@Override
public void actionPerformed(ActionEvent e)
{
int speed = 10;
ticks++;
if (started)
{
for (int i = 0; i < rect_column.size(); i++)
{
Rectangle column = rect_column.get(i);
column.x -= speed;
}
if (ticks % 2 == 0 && yMotion < 15)
{
yMotion += 2;
}
for (int i = 0; i < rect_column.size(); i++)
{
Rectangle column = rect_column.get(i);
if (column.x + column.width < 0)
{
rect_column.remove(column);
if (column.y == 0)
{
addColumn(false);
}
}
}
bird.y += yMotion;
for (Rectangle column : rect_column)
{
if (column.y == 0 && bird.x + bird.width / 2 > column.x + column.width / 2 - 10 && bird.x + bird.width / 2 < column.x + column.width / 2 + 10)
{
score++;
}
if (column.intersects(bird))
{
gameOver = true;
if (bird.x <= column.x)
{
bird.x = column.x - bird.width;
}
else
{
if (column.y != 0)
{
bird.y = column.y - bird.height;
}
else if (bird.y < column.height)
{
bird.y = column.height;
}
}
}
}
if (bird.y > HEIGHT - 120 || bird.y < 0)
{
gameOver = true;
}
if (bird.y + yMotion >= HEIGHT - 120)
{
bird.y = HEIGHT - 120 - bird.height;
gameOver = true;
}
}
renderer.repaint();
}
public void repaint(Graphics g)
{
g.setColor(new Color(153,204,255));
g.fillRect(0, 0, WIDTH, HEIGHT);
g.setColor(new Color(255,255,255));
g.fillOval(50, 50, 100, 100);
g.setColor(new Color(156,93,82));
g.fillRect(0, HEIGHT - 120, WIDTH, 120);
g.setColor(new Color(128,255,0));
g.fillRect(0, HEIGHT - 120, WIDTH, 20);
g.setColor(Color.red);
g.fillRect(bird.x, bird.y, bird.width, bird.height);
for (Rectangle column : rect_column)
{
paintColumn(g, column);
}
g.setColor(Color.white);
g.setFont(new Font("Arial", 1, 100));
if (!started)
{
g.drawString("Click to start!", 75, HEIGHT / 2 - 50);
}
if (gameOver)
{
g.drawString("Game Over!", 100, HEIGHT / 2 - 50);
}
}
public static void main(String[] args)
{
flappyBird = new FlappyBird();
}
@Override
public void mouseClicked(MouseEvent e)
{
jump();
}
@Override
public void keyReleased(KeyEvent e)
{
if (e.getKeyCode() == KeyEvent.VK_SPACE)
{
jump();
}
}
@Override
public void mousePressed(MouseEvent e)
{
}
@Override
public void mouseReleased(MouseEvent e)
{
}
@Override
public void mouseEntered(MouseEvent e)
{
}
@Override
public void mouseExited(MouseEvent e)
{
}
@Override
public void keyTyped(KeyEvent e)
{
}
@Override
public void keyPressed(KeyEvent e)
{
}
}
and 2nd class
package flappybird;
import java.awt.Graphics;
import javax.swing.JPanel;
public class Renderer extends JPanel
{
private static final long serialVersionUID = 1L;
@Override
protected void paintComponent(Graphics g)
{
super.paintComponent(g);
FlappyBird.flappyBird.repaint(g);
}
}
please add a milisecond timer and display it in the game left corner
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