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PART 1: Simple Hello World Single Client/Server Application (Unnamed Pipe) In the first part, you wil implement a simple Hello World client/server application. All the

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PART 1: Simple "Hello World" Single Client/Server Application (Unnamed Pipe) In the first part, you wil implement a simple "Hello World" client/server application. All the functionality should be in a single source file: in other words, a single program creates the client process and the server process. The program should be named "cs_1" and does not need any additional command arguments. Your programw first use the Unix pipe0 system call to set a unidirectional communication primitive (called unamed pipe; see lecture slides for more details an examples). Subsequently, the program will use the fork system call to create a new process. After forkO, there will be two processes: the original process (the parent) and the new process (the child). The parent will take on the role as the server process, the child will be the client. The parent process will simply execute an infinite loop in which it makes a readO system call on the read end of the unnamed pipe (see lecture slides) and wait for the client to connect'. The client will prompt the user to input a command (i.e., just prompt the user to input a line of text). We consider 3 cases

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