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PART II: Golf Range 1. Be sure the follOWing are set: TRIALS AND NO AIR. You will be changing the initial velocity to try to
PART II: Golf Range 1. Be sure the follOWing are set: TRIALS AND NO AIR. You will be changing the initial velocity to try to HIT THE HOLE-IN-ONE. 2. Move the GREEN to the Position as directed in the data table and set the Launch Angle as directed on the data table. 3. Click on: LAUNCH. IF you do not hit a HOLEINONE. Then, redo the initial velocity until you hit the Hole-InOne. 4. Record the FINAL VELOCITY in the data table that you obtained to get the HOLEINONE. 5. Repeat steps # 24 using the AIR option. LAUNCH ANGLE: 30 DEGREES POSITION (METERS) VELOCITY (In/sec) VELOCITY (In/sec) AIR LAUNCH ANGLE: 45 DEGREES POSITION (METERS) VELOCITY (mfsec) VELOCITY (mfsec) NO AIR AIR 200 400 1. Which above angle gave you the maximum range? 2. How does the range achieved compare with air 8: without air? 3. How did you have to modify the velocities to hit the HOLE-IN-ONE when air resistance was present
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