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Part II Graphics in JavaFX Ball Movement FX : In Eclipse, create a new project named PO3_BallMovementFX and a single class file named BallMovement. Be

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Part II Graphics in JavaFX Ball Movement FX : In Eclipse, create a new project named PO3_BallMovementFX and a single class file named BallMovement. Be sure to extend Application (javafx.application.Application) in order for Eclipse to recognize the class is a JavaFX user Write a program that moves the ball in a pane. You should define a pane class for displaying the ball and provide the methods for moving the ball left, right, up, and down, as shown below. 1. Create the following JavaFX user interface, making use of a regular Pane layout. 2. Implement the EventHandlers for both all buttons: leftButton, rightButton, upButton and downButton using lambdas. Each click should move the circle by 5 in the direction specified. 3. The Scene size should be 400 by 250 and the Circle radius should be S0. Ball Movement Ball Movement Left Right Up Down Left Right p Down

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