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Perpetual Inventory Using LIFO Beginning inventory, purchases, and sales data for portable game players are as follows: 64 units @ $49 Apr. 1 Inventory
Perpetual Inventory Using LIFO Beginning inventory, purchases, and sales data for portable game players are as follows: 64 units @ $49 Apr. 1 Inventory 10 Sale 43 units 15 Purchase 80 units @ $51 20 Sale 45 units 24 Sale 14 units 30 Purchase 28 units @$54 The business maintains a perpetual inventory system, costing by the last-in, first-out method. Determine the cost of merchandise sold for each sale and the inventory balance after each sale, presenting the data in the form illustrated in Exhibit 4. Under LIFO, if units are in inventory at two different costs, enter the units with the HIGHER unit cost first in the Cost of Merchandise Sold Unit Cost column and LOWER unit cost first in the Inventory Unit Cost column. Perpetual Inventory Account LIFO Method Portable Game Players Cost of Cost of Merchandise Merchandise Sold Total Cost Quantity Date Purchased Apr. 1 Purchases Purchases Quantity Unit Cost Total Cost Sold Sold Unit Cost Apr. 10 Apr. 15 Inventory Inventory Inventory Quantity Unit Cost Total Cost Previous Next
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