Question
Please create a chat window application using Javafx and (((( *** the client server code provided in below ****))) it mdon't dont edit server or
Please create a chat window application using Javafx and (((( *** the client server code provided in below ****))) it mdon't dont edit server or clinet just creat the GUI for the code which alredy given to you.
something like that.
//////////////////////////////////FIRST FILE FOR CLIENT///////////////////////////////Client.java
import java.io.*;
import java.net.*;
public class Client
{
public static void main(String[] args)
{
try
{
Socket sock = new Socket("localhost", 444);
SendThread sendThread = new SendThread(sock);
Thread thread = new Thread(sendThread);
thread.start();
RecieveThread recieveThread = new RecieveThread(sock);
Thread thread2 = new Thread(recieveThread);
thread2.start();
} catch (Exception e)
{
System.out.println(e.getMessage());
}
}
}
class RecieveThread implements Runnable
{
Socket sock = null;
BufferedReader recieve = null;
public RecieveThread(Socket sock)
{
this.sock = sock;
}// end constructor
public void run()
{
try
{
recieve = new BufferedReader(new InputStreamReader(this.sock.getInputStream()));// get inputstream
String msgRecieved = null;
while ((msgRecieved = recieve.readLine()) != null)
{
System.out.println("From Server: " + msgRecieved);
System.out.println("Please enter something to send to server..");
}
} catch (Exception e)
{
System.out.println(e.getMessage());
}
}// end run
}// end class recievethread
class SendThread implements Runnable
{
Socket sock = null;
PrintWriter print = null;
BufferedReader brinput = null;
public SendThread(Socket sock)
{
this.sock = sock;
}// end constructor
public void run()
{
try
{
if (sock.isConnected())
{
System.out.println("Client connected to "+ sock.getInetAddress() + " on port " + sock.getPort());
this.print = new PrintWriter(sock.getOutputStream(), true);
while (true)
{
System.out.println("Type your message to send to server..type 'EXIT' to exit");
brinput = new BufferedReader(new InputStreamReader(System.in));
String msgtoServerString = null;
msgtoServerString = brinput.readLine();
this.print.println(msgtoServerString);
this.print.flush();
if (msgtoServerString.equals("EXIT"))
break;
}// end while
sock.close();
}
} catch (Exception e)
{
System.out.println(e.getMessage());
}
}// end run method
}// end class
///////////////////////////SECOND FILE FOR SERVER /////////////////////////////////////////////// Server.java
import java.io.*;
import java.net.*;
import java.lang.*;
public class Server
{
public static void main(String[] args) throws IOException
{
final int port = 444;
System.out.println("Server waiting for connection on port " + port);
ServerSocket ss = new ServerSocket(port);
Socket clientSocket = ss.accept();
System.out.println("Recieved connection from " + clientSocket.getInetAddress() + " on port "
+ clientSocket.getPort());
// create two threads to send and recieve from client
RecieveFromClientThread recieve = new RecieveFromClientThread(clientSocket);
Thread thread = new Thread(recieve);
thread.start();
SendToClientThread send = new SendToClientThread(clientSocket);
Thread thread2 = new Thread(send);
thread2.start();
}
}
class RecieveFromClientThread implements Runnable
{
Socket clientSocket = null;
BufferedReader brBufferedReader = null;
public RecieveFromClientThread(Socket clientSocket)
{
this.clientSocket = clientSocket;
}// end constructor
public void run()
{
try
{
brBufferedReader = new BufferedReader(new InputStreamReader(
this.clientSocket.getInputStream()));
String messageString;
while (true)
{
while ((messageString = brBufferedReader.readLine()) != null)
{// assign
// message
// from
// client
// to
// messageString
if (messageString.equals("EXIT"))
{
break;// break to close socket if EXIT
}
System.out.println("From Client: " + messageString);// print
// the
// message
// from
// client
System.out.println("Please enter something to send back to client..");
}
this.clientSocket.close();
System.exit(0);
}
} catch (Exception ex)
{
System.out.println(ex.getMessage());
}
}
}// end class RecieveFromClientThread
class SendToClientThread implements Runnable
{
PrintWriter pwPrintWriter;
Socket clientSock = null;
public SendToClientThread(Socket clientSock)
{
this.clientSock = clientSock;
}
public void run()
{
try
{
pwPrintWriter = new PrintWriter(new OutputStreamWriter(
this.clientSock.getOutputStream()));// get outputstream
while (true) {
String msgToClientString = null;
BufferedReader input = new BufferedReader(new InputStreamReader(System.in));// get userinput
msgToClientString = input.readLine();// get message to send to
// client
pwPrintWriter.println(msgToClientString);// send message to
// client with
// PrintWriter
pwPrintWriter.flush();// flush the PrintWriter
System.out.println("Please enter something to send back to client..");
}// end while
} catch (Exception ex)
{
System.out.println(ex.getMessage());
}
}// end run
}// end class SendToClientThread
Client Machine Server Machine Server Hello How Can I help you ? ClientHello Server Type your Message Type your Message Here: Hello Server Send Hello How Can I help you? Send Client Machine Server Machine Server Hello How Can I help you ? ClientHello Server Type your Message Type your Message Here: Hello Server Send Hello How Can I help you? SendStep by Step Solution
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