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Please fix the following code so it can be run in Linux Terminal. Thank you main.cpp #include #include #include fuse.h #include puzzle.h using namespace std;

Please fix the following code so it can be run in Linux Terminal. Thank you

main.cpp

#include #include #include "fuse.h" #include "puzzle.h"

using namespace std;

int main() {

bool keep_playing = true; bool win = false; int time; string solution; string proposed_solution; char c; char solved = '!'; char quit_game = '0';

cout << "Please enter a word or phrase to guess: "; getline(cin, solution); cout << endl; cout << "How many guesses will the player have?: "; cin >> time;

Puzzle my_puzzle(solution); Fuse my_fuse(time); /* clear the screen */ cout << string(50, ' ');

cout << "========================" << endl; cout << " BOOM!" << endl; cout << "========================" << endl; cout << "Enter a lower case letter to guess: "<< endl; cout << "Enter ! to guess the whole word/phrase." << endl; cout << "Enter 0 to quit." << endl;

while (keep_playing == true) {

cout << my_fuse.to_string() << endl; cout << my_puzzle.to_string()<< endl; cout << "Enter a letter that you would like to guess: "; cin.ignore(); cin >> c; if (c == solved) { cout << "Oh you think you got it? " << endl; cout << "Well what is it?: "; cin.ignore(); getline(cin, proposed_solution); if (my_puzzle.solve(proposed_solution) == true) { cout << "Wow, you actually got it. You win!" <

else { cout << "Not quite.. Try again." << endl;} } else if (c == quit_game) { keep_playing = false; }

else { if (my_puzzle.guess(c) == true) { cout << "Nice job." << endl;} else { if (!my_fuse.burn()) { keep_playing = false;} } } if (my_puzzle.to_string() == solution) { win = true; keep_playing = false;}

}

if(win) { cout << "****** YOU WIN! ******" << endl; cout << my_puzzle.get_solution() << " was the right answer!" << endl; } else { cout << "BBBBBBBOOOOOOOOOOOOOOOOOOOOOMMMM!!!!!!!!!!!!!!" << endl; cout << endl; cout << "The correct answer was: " << my_puzzle.get_solution() << endl; }

return 0; }

fuse.cpp

#include "fuse.h"

bool Fuse::burn() { if (_time > 0) { --_time; return true;}

else {return false;} } string Fuse::to_string() { string fuse_str; fuse_str +=",____________________, "; fuse_str +="| | "; fuse_str +=" "; for(int i=0; i < _time; ++i) { fuse_str += "~"; } fuse_str += "* "; fuse_str +="| | "; fuse_str +=",____________________, ";

return (fuse_str);} fuse.h

#ifndef FUSE_H #define FUSE_H #include #include using namespace std;

class Fuse { private: int _time;

public: /*Constructor for the fuse, initializing time */ Fuse(int time) : _time{time} { }

/*Decrements the fuse and returns time_left true/false*/ bool burn(); /* ASCII representation of the firecracker */ string to_string();

};

#endif

puzzle.h

#ifndef PUZZLE_H #define PUZZLE_H #include using namespace std;

class Puzzle {

private:

string _solution; bool _guesses[255] = {false}; string display;

public:

Puzzle(string solution);

bool guess(char c); bool solve(string proposed_solution); string to_string(); string get_solution();

}; #endif

puzzle.cpp

#include "puzzle.h" #include #include #include using namespace std;

Puzzle::Puzzle(string solution) {

char answer; _solution = solution; while (1) { cout << "Is this correct?: " << _solution<< " [y/n]: "; cin.ignore(); cin >> answer; if (answer == 'y') { break; }

else if (answer == 'n') { cout << "Try again." << endl;} else { cout << "Invalid Input. Try again." << endl;}

}

display = solution; display[solution.length()]; for(int i =0; i < solution.length(); ++i) { if (solution[i] != ' ') { display[i] = '_';} else { display[i] = ' ';} } }

bool Puzzle::guess(char c) { int to_val = c; if ((to_val >= 97) && (to_val <= 122) ) { _guesses[to_val] = true; for (int i=0; i < _solution.length(); ++i) { if (c == _solution[i]) { display[i] = c; } } return false;}

else { cout << "Invalid Input. Please insert a character from the alphabet." << endl; return true;} }

bool Puzzle::solve(string proposed_solution) {

if (proposed_solution == _solution) { return true; }

else { cout << "Not quite.. Try again." << endl; return false;} }

string Puzzle::to_string() {

return display;}

string Puzzle::get_solution() {

return _solution;}

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