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Please help with the C++ code Complete the simulator and debug it Create a cache class that can be configured for different sizes (up to

Please help with the C++ code

Complete the simulator and debug it

Create a cache class that can be configured for different sizes (up to at least 256KiB), associativities (direct mapped to 8-way set associative, and block sizes (from one byte to at least 64 bytes). For set-associative caches, the replacement policy should be LRU.

The only member function that is required for the cache is Cache.access(). This function should take on parameter (a byte address) and should simulate cache behavior as if the address was accessed. This includes updating cache state and returning TRUE if the access hit the cache, or FALSE if it did not. When the cache object is first created, all blocks in the cache should be marked as invalid.

Test the cache object using the provided trace files. After the entire trace file is run through the cache, the hit rates should match those provided. If your outputs do not match, spend more time debugging before proceeding. You will need a working simulator before proceeding.

Step III,IV - Gathering Data and Analysis

You will be instrumenting the Sieve of Eratosthenes algorithm by creating a cache object and "accessing it" using points from the actual data objects in the algorithm.

NOTE: Configure the Cache for a total of 256kiB, 8-way set associativity, and a 64 byte block size.

Your code should look something like this (all other variables we assume the compiler can assign to registers):

/* this code is based on the code from sieve of Erotosthenes at algolist.net http://www.algolist.net/Algorithms/Number_theoretic/Sieve_of_Eratosthenes */ unsigned long hits = 0; unsigned long accesses = 0; for (long m = 2; m <= upperBoundSquareRoot; m++) { // check for hit on read of isComposite[m] if (cache.access((unsigned long)(&(isComposite[m])))) hits++; accesses++; if (!isComposite[m]) { for (long k = m * m; k <= upperBound; k += m) { // check for hit on read of isComposite[k] if (cache.access((unsigned long)(&(isComposite[k])))) hits++; accesses++; isComposite[k] = true; // check for hit on write of isComposite[k] if (cache.access((unsigned long)(&(isComposite[k])))) hits++; accesses++; } } }

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